Pokitto Programming


C++ language C++ language related topics here please! (Except tutorials!) Games Lets talk about games. Good games, bad games, old and new! GameJams This category will contain the Game Jams / Competitions tha we host Music and Sound Experiments with sound Pixel Art Pixel art, the noblest of all art forms!
Topic Replies Activity
About the Pokitto Programming category 3 May 1, 2017
How to play sounds? 27 February 28, 2020
(WIP) Pinball Engine for the Pokitto 14 February 28, 2020
[WIP] Road Fighter 40 February 27, 2020
[WIP] SkyBerron SBDL 2d stress test #1 1 February 25, 2020
[Game]SkyBerron Flappy Bird (wip) 5 February 24, 2020
[Game]PiCross (WIP) 30 February 23, 2020
[Game]Spike Dislike 14 February 23, 2020
[Game]SkyBerron Minesweeper (WIP) 20 February 23, 2020
Sound RAM usage 17 February 23, 2020
[Loader] Kraken [new version] 39 February 22, 2020
Problem with LZ4 compression in Pokitto and fade out routines in emulator 18 February 20, 2020
Easy way to do hardware debugging? 6 February 18, 2020
[Gamedisk]Ready-made SD Game Disk 66 February 18, 2020
[Game]Planet Escape [wip] 109 February 17, 2020
The Great PokittoLib Cleanup of 2020 40 February 14, 2020
[WIP] pokifactory 16 February 12, 2020
[Wip] Malice in Bomberland 96 February 11, 2020
Please help me about std::toupper 8 February 11, 2020
[Game]Pokabalt 5 February 10, 2020
PokittoLib mixer and synth fix 3 February 9, 2020
FIXED: Cannot build Wins Simulator build any more (IRQn_Type error) 2 February 7, 2020
[WIP] Anarch -- Doom clone FPS 45 February 4, 2020
[Game]Galaxy Fighter [V1.0.2] 27 February 3, 2020
[Tool]Gameboy Emulator 222 January 30, 2020
Recursive Maze Generation 8 January 28, 2020
Please help me about std::find, thanks a lot 6 January 27, 2020
Tilemap Class 9 January 26, 2020
[WIP] SkyBerron 3D Gouraud Shading 1 January 23, 2020
Pokitto Biketto 36 January 22, 2020