Pokitto Programming


C++ language C++ language related topics here please! (Except tutorials!) Pixel Art Pixel art, the noblest of all art forms! Games Lets talk about games. Good games, bad games, old and new! Music and Sound Experiments with sound GameJams This category will contain the Game Jams / Competitions tha we host
About the Pokitto Programming category [Pokitto Programming] (3)
Please help me about std::find, thanks a lot [C++ language] (1)
[WIP] Road Fighter [Games] (2)
[Wip] Malice in Bomberland ( 2 3 4 ) [Games] (64)
Frame rate in mode 15 ( 2 ) [Pokitto Programming] (27)
[DRAFT] Java Compo Entry - Zombie Jumpig ( 2 3 ) [Pokitto Programming] (51)
[WIP] SkyBerron 3D Affine Texture Mapping [Pokitto Programming] (1)
Pokitto Biketto ( 2 ) [Pokitto Programming] (35)
PICO-8 palette in PokittoLib [Pokitto Programming] (6)
[WIP] SkyBerron 3D Flat Shading [Pokitto Programming] (3)
[WIP] Galaga [Games] (20)
[WIP] Doom clone FPS ( 2 3 ) [Games] (41)
Hi please help me solve a question about template [C++ language] (12)
[WIP] SkyBerron 2.5d Raycasting [Pokitto Programming] (7)
How do track and patterns work? [Music and Sound] (5)
[Competition] Java Game Jam competition ( 2 3 4 5 ) [GameJams] (99)
Pause streamed music restarts when a button is pressed [C++ language] (4)
Lode Runner V1.0 ( 2 ) [Games] (24)
[Game]R0xitto [Games] (9)
[WIP] SkyBerron Volumetric Light [Games] (5)
[Poll] A short question: Have you seen the game ending animation in the "Brew of the Undead" game? [Games] (10)
[WIP] PiCross ( 2 ) [Games] (28)
[WIP] Video player [Pokitto Programming] (6)
Minimum Pokitto Library ( 2 ) [C++ language] (22)
[WIP] Arduboy2 Implementation Overhaul ( 2 3 ) [Pokitto Programming] (58)
Stochastic Music Exploration [Music and Sound] (3)
About using seekp() & seekg() in the same streambuf, I thinks they shared the same of position indicator, but not sure [C++ language] (3)
#define PROJ_BUTTONS_POLLING_ONLY and other mysteries [Pokitto Programming] (12)
Compiling from command line only (on Windows, and possibly all OSes) [Pokitto Programming] (13)
Game mechanics [Pokitto Programming] (9)