Pokitto Programming


Hi Please tell me why std::string::at() can changed its status in below test function(resolved) [C++ language] (5)
[Game]Pysconian Deluxe ( 2 ) [Games] (34)
Xmas Game Jam 2019 [Pokitto Programming] (3)
Pokitto API Assitance [C++ language] (6)
Small3dlib questions [Pokitto Programming] (9)
[WIP] SkyBerron Flappy Bird [Games] (2)
Free game idea [Games] (15)
[WIP] SkyBerron Minesweeper [Games] (19)
Livestream #2 , Java of the Dead (TODAY AT 8:00 PM GMT!) [GameJams] (10)
[WIP] SkyBerron Five in a Row [Games] (1)
Everyone, please remember to vote in the Java of the Dead jam! [GameJams] (5)
[Book]The Little Prince ( 2 3 ) [Games] (41)
Mini-review: "Zombie Sports: 100m Unburial Sprint" [Games] (3)
Dev Environments? [Pokitto Programming] (10)
Hi please tell me why std::cout ouputs that? [C++ language] (5)
[Game]TAZS (Java compo entry) ( 2 ) [Games] (32)
[GAME]DashOfTheDead (java of the dead compo) [Games] (12)
[Game]Mambo Is Me [Games] (6)
[WIP] Driving Game [Games] (12)
[Game]Awaken [Games] (12)
Hi please help me about why 'exit(value)' in this program cannot using correctly ?! [C++ language] (15)
Mini-review: PokiEvil4 [Games] (2)
Voronoi Diagram [C++ language] (2)
[DRAFT] Espresso Shoot [GameJams] (7)
[Game]Not Dead Yet - Java Compo Entry ( 2 ) [Games] (27)
[WIP] Tygro [GameJams] (10)
[Game]Brew of the Undead ( 2 3 4 5 6 7 8 ) [Games] (150)
The Matti walking animation, 16 color mode [Pixel Art] (6)
[Game]Circular Pacman [Games] (6)
Hi ! Please! help me about RTTI [C++ language] (3)