Prusa i3 Mk2S joins the family


#1

Hat factory arrived today. With the new Prusa, I can make much higher quality prints that are good enough to put as part of the kit

More on this later!

Edit: suggestions on hat colors / translucency are welcome!


#2

Electric blue
Neon pink
Brown, like the cool brown and green zune
Avacado


#3

A very specific shade of green. :P

Some shade of brown, preferably dark brown.
Then we can buy gold paint and have steampunk hats!

And last but not least, the greatest colour of all: purple.

But I’m expecting my colour tastes aren’t very popular, so take these suggestions with a pinch of salt.
(Except purple. I’m serious about purple. A purple Pokitto would really make my day.)


#4

Yes, purple very much.


#5

I am also a serious fan of purple (or Magenta with a purple tinge). Magenta and Teal :heart: or cyan…


#6

Silver, Pokitto Green, Purple and Prusa Orange on the way


#7

Mix colors would be fun. Just pause the print, switch the filament color and go on printing. That way you could have more colors in 1 print.


#8

Just running the Prusa for the first time.

Wow. Just … wow.


#9

This is hands down the best extruding printer I’ve used so far, including the Ultimaker we had at work.

Just amazing quality for a sub-1k printer


#10

Did you try the 0.05 mm ultra setting yet ? I have a cheap knockoff one that can barely get the 0.2 correct.
So i am really curious how good the 0.05 setting is.


#11

Some pics later today


#12

This is still trial but getting there definitely


#13

That looks awesome! Love the screen using the pzero game :smiley:


#14

… ta dam … ta dam ta dii…

working in portrait mode, on the simulator… I wonder why? :wink:

portrait

EDIT: to use portrait mode in Pokitto simulator, set SIM_PORTRAIT to 1 in PokittoSimulator.h

EDIT: to use portrait mode on hardware … TURN THE DEVICE 90 DEGREES!


#15

I love how simple the hardware directions are.


#16

Alternatively, if you’re on Windows 7, press Ctrl + Alt + Left. :P


#17

It doesn’t say which way :thinking:


#18

If it did, that would make it a set of detailed directions, not simple directions. :P


#19

It’s not that simple, I know about at least 6 ways of how to ratotate by 90 degrees in 3D (yaw, pitch, roll, each two ways). And you can’t say rotate to right or left, that’s ambiguous.


#20

And that’s not all! We have not yet agreed on the co-ordinate system either. Z-axis into the screen or out of it?