I’m releasing my first Pokitto game! The code was actually mostly in place almost a year ago, but I got discouraged when I went to add in sound… But now there’s LibAudio! So I dropped in some SFX and made some music, and I’m kicking this project out the door so that I can work on something more exciting
Before actually sitting down and working on something, I had grandiose ideas about what I wanted to do. But then I realized that I needed to start simple to get a sense of the hardware; hence, the game here is a breakout game with some elements of space invaders. It was definitely a learning experience.
Zip file contains a pop file and a music folder. The music folder should be placed in the root of the sd card (and merged with any other existing music).
StarbaseDefender.zip (692.4 KB)
Unfortunately, I don’t think it will play in the sim right now, but I might be able to reorganize some code and get it working if that’s a showstopper. And speaking of the code, I’m happy to release the source if it might be useful? It’s got my own special flavor of jank, though, so…
Anyways, I hope someone finds this enjoyable! Let me know if the levels are too easy/difficult. They’re easy to tweak, and I didn’t really test the latest iteration a ton
edit: adding in some screenshots here, too.
Source repo here: https://github.com/lucentbeam/pokitto-starbase-defender