[Game]Pokitto Grand Prix

game
release
racing

#524

Can I run custom tracks in the simulator?


#525

yes, just make a “pgpdata\tracks\mytrack” folder under the “bin\debug” folder.


#526

My PokittoLib fork and the “PZero2” branch is here: https://github.com/haviital/PokittoLib/tree/pzero2

It has the sources of the latest version


#527

Thanks !!!


#528

That is nice to hear! I personally would like to have simple “undo” and “copy-paste” functionality. I think that would ease making tracks a lot.

How are waypoints not working?


#529
  1. I don’t fully understand how to begin and end the waypoints. What kind of a “loop” is needed. Does the last waypoint need to be on top of the first waypointt
  2. I don’t get any laptimes on my track for some reason
  3. computer players behave weirdly, they stack up on the side of the road and move very weird

Some explanation of the waypoint options would help probably


#530

Waypoints do not need to make a closed loop in the UI. After the last waypoint the ships are heading to the first waypoint. Maybe it would be more intuitive if it did a loop in the UI.
Not having laptimes is a missing feature in beta. I am fixing it.
I have to check how NPC ships are moving in your track.

Sure, waypoints should be explained in detail. I will come back to it soon.


#531

@Hanski and @jpfli

In the words of the immortal Dave Jones this track editor is a

Thing of beauty and a joy for ever!

vx

@jpfli , are you on twitter?


#532

Beautiful! It’s funny how the face billboard “animates” when you approach.

I checked your waypoints. First waypoint should be after the start line. Now computer players stack up because they are making U-turn to reach the first waypoint.

Nope


#533

Oh my gosh the way you animated the billboards is amazing!! Didn’t even know that was possible :smiley:


#534

It isn’t :wink: That due the scaling is done by the nearest neighbor method. It can cause funny “effects” for high contrast images.


#535

Well, it could be used by clever developers as a method of animation :wink: that is so cool still.


#536

Yes, he quotes it often, but to give credit where due:

https://www.eevblog.com/forum/chat/most-popular-dave_s-quotes/msg446056/#msg446056


#537

I downloaded what I think is the latest .bin but what is the trick to get the custom backgrounds to render instead of the default? Even Jonne’s Virus track uses the default background bmp still.

I updated MorkLak from my earlier tracks :slight_smile: uses the same track from ScanTrk which is now the modern MorkLak. MorkLak.zip (3.8 KB)


#538

You must have an older bin. Here is the latest one:


#539

That is the one I grabbed (twice to make sure)


#540

And you are sure it flashed ok? Really weird as the same binary works for Jonne.
Could you take a screenshot of “virus”? I would like to see what is the background like.


#541

I have a great theme for my next track…

It is called HothLap :sunglasses::kissing_heart:

hothlap


#542

Oh my gosh!! AMAZING :smiley:


#543

So, I redownloaded and replaced it a 3rd time, and now it seems to have worked! So, false alarm. My bad.