Another wild idea appears: could I use the Rust language to program Pokitto? At this moment let’s just talk hypothetically.
I don’t know Rust, but I’d hope this would be a way for me to learn it, and a byproduct would be a small game
It seems like Rust supports our platform? So I suppose I should just compile my Rust program into object code, and then simply link it to the PokittoLib, is that right? I don’t have experience with this and don’t know how difficult a task I am talking about. Does the compiler have to know some specifics of the hardware platform, or is it enough to just tell it “compile me this for ARM”?
Transcompiling to C++ wouldn’t be a too good idea, would it?
(Or is there any other interesting language we could experiment with? It seems like gcc supports Go.)
useful link? Seems like I need to know some additional things like flash and RAM adresses… guess I can find it in the datasheets.