I wasn’t expecting this much controversy over the controls. The way I see it, the only way to move diagonally in a game is to press diagonally on the d-pad.
However I do see that some people disagree, so I will add an option of some kind.
For your information, GBA’s Final Fantasy Tactics Advance and its sequel, Final Fantasy Tactics A2 are using the (UP) -> (Up, Right) or (UP) -> (Up, Left) depending on a settings. Diagonals are handled like (UP, LEFT) -> (Up).
I wasn’t suggesting that the only possible way to go diagonal was to press diagonal. Only that the only sensible way to do it is that way, as it doesn’t introduce any confusion about what the controls might be. You press Up + Right, you move Up + Right, simple.
Oh, that wasn’t a critique or an incitation, just an example implementation into a successful game, brought as a simple piece of information for you.
It’s your work, you’re free to do whatever you want also for joining your point, I always found the first minutes a bit awkward for both of those games - fortunately that was washed away by the rest of the game haha
IIRC, when freely moving it’s the natural directions, but it’s the same pattern than FFTA/FFTA2 when in battle