An unknown amount of time after making his game, Curtis Nerdly is
preparing to ship his game and discovers that his warehouse staff have
left all the crates in the wrong place, which could easily result in
the game being shipped to the wrong places or not at all! Curtis takes
it upon himself to go to the warehouse and sort out the problem rather
than let his incompetent staff do it.
Nice work. Couple questions, am i the only one that has the level select always starting at level 22? And music volume seemed off so i chexked in the options and volume was showing the number 1545… Isnt that weird?
That’s very weird. The level select should always jump to your current highest level and the volume from the menu shouldn’t be above 8.
Perhaps I’m doing something wrong with the cookie loading? Feel free to take a look - https://github.com/spinalcode/BoxPusher
Very polished and nice looking game! I almost got stuck already in the first level, but finally figured it out Some levels are easy and some are trickier. The ability to roll back moves is very nice
I just put the volume at 5 and I do hear the music if I keep the pokitto close to my ear. It is very silent.
It has to be related to your files because when I load something else, the music is already pretty loud at volume equal to 1.
EDIT: when looking in the options menu of the game, I saw that the volume was at 0 there. After changing that I do hear the music.