[Game]Columns&Coffins Roguelike

adventure
game
release

#1

Pokitto Community team entry to the CGA jam competition. Downloadable on itch.io

https://talk.pokitto.com/uploads/default/original/1X/5386888ab85032881c67a4703e67c676c800c8f0.png

BINARY: flash this on device or put the bin on the root of the SD card and use loader
coffins.bin (81.1 KB)

MUSIC: make a folder called “coffins” on the SD card, and put this into it

COFFINS.SND (2.8 MB)

Source code on mbed community page:

https://os.mbed.com/teams/Pokitto-Community-Team/code/ColumnsnCoffins/


#2

FYI, using the provided .Bin and the game works. But if i get the sourcecode on mbed and compile that to a bin it doesnt work.


#3

i see, well its using one of the early versions of the library and we actually coded it without having the hardware.
its very unfinished.


#4

The bin works on hardware, therefore it was succesfully compiled for the hardware. The fact that it was made on the sim is not the source of the problem. I think the issue is that the source code is maybe not the latest version of the project.


#5

yea idk all the code i had on it is here


#6

This criminally forgotten project has been rebooted.

I have added working bin and music in the thread top


#7

You said!
How it happens the development stop? Too rush to finish in the timeline?