Blast zombie hands and take their coffee! Without coffee nobody can stand against a horde of zombie for all the night! Low coffee level means Game Over!
Thanks, this is actually a plan B for the compo, maybe even plan C, as plan A was Canabalto and B Gory Road just lost on inspiration.
In any case it allowed us to explore another type of gameplay and grow a simple idea with some original twist.
The game has good and original graphics and animations (as usual by @Vampirics ) By a quick look the game resembles a familiar āHit-a-moleā game. There is however much more: a shotgun loading minigame, expresso-drinking to keep yourself going, a frenzy mode, and more! The game also uses the audio well. The difficulty level is a spot-on for me: not too hard, but gives enough challenge.
There are instructions and even a backstory in the Itch page.
Special in this game: the pause mode graphics come to your nightmaresā¦
Suggestions:
I am in two minds about the āblank-periodā. It is a bit disturbing (I first thought it is a bug ), but on the other hand it adds sufficiently difficulty to the game when Expresso is running out. Maybe the screen should not be just blank, but in a ānight modeā instead (?)
Thanks for the mini review! The āblank periodsā were first meant to emulate the eyes closing because the player falls asleep, but ended up looking less like closing eyes and more like just black screen.