Ball Fall Down (WIP)


#1

I am doing graphics for “Rapid Roll” (Nokia) remake.
Here is how it looks like on old phone:


Any coder for this project?


#2

This looks like a very doable small project. I think it could be a great starter project to learn code yourself with actually. I don’t think you need a dedicated coder, just some motivation! I’d love to see it on Pokitto.


#3

That would be a good game for even a game programming example / Wiki article.


#4

So going to learn how to coding ;).Maybe I am hidden talent…


#5

looks simple enough could probably even run in highres mode.
are you sticking with portrait (turning the device 90°) or landscape?


#6

In Hi-Res mode also Sprites are available. You get more colors and effortless dirty rect handling.


#7

Here is Atari 8bit version (so how it will look like or even better on Pokitto).


#8

have you done any programming on this?


#9

Not yet.Just reading c & phyton books… Would you help me?


#10

well its c++ not c really but some stuff translates
can recommend you the tutorials on here



#11

I want to reiterate what @adekto said about C being different from C++.

A lot of people seem to think there’s a lot of overlap between C and C++.
There is overlap, but there’s also a lot of differences.


Some good resources for learning C++ itself are:

https://www.cprogramming.com/tutorial/c++-tutorial.html

and

And of course this is an indispensible reference to the stdlib

http://en.cppreference.com/w/cpp

And for issues about why C++ is designed the way it is or what the motivation is behind particular features, there’s isocpp itself:

https://isocpp.org/wiki/faq