I should probably add some screenshots, but I really need to pack my stuff now.
Python competition release
The Story
Cat Food Inc. - the major supplier of cat food in town - has catnapped Nanji, Guy’s cat, and wants to use her to promote their latest brands of cat foods.
Help Guy to rescue Nanji from the evil clutches of Cat Food Inc.
How to play
This is a little puzzle game. The goal is to reach the exit.
Push crates out of the way.
Pick up keys and use them to open normal doors.
Push the pushbutton to open the pushbutton door.
Actually, the story in the original version was more detailed but I knew I could not fit all this text and images into the Pokitto version before the deadline. It’s all real programmer’s art.
Anyway, I have finally cobbled together a full version with more levels and music and made a POP file… and I have no idea if any of this is actually working.
If anyone could give this a try and tell me if everything is okay, then I’ll update the description and remove the WIP from the title.
The music files are expected to be in the same folder as the BIN.
Press C to turn audio off/on.
I couldn’t get it to work. Are you somehow able to detect what folder the BIN is located in. Usually the paths are required to be absolute paths so that’s why you see multiple folders on the root of the SD card for various game assets.