[WIP] Some kind of space duel

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Started to make this game some time ago, but it has not really progressed as I wanted so not sure how much more I will do with it.

It is inspired by a PalmOS game that I played alot before called Space War, but that was with hexagons instead of squares. It had a laser (of phaser since it was Star Trek inspired) as well as the torpedo and upgrades and so on.

Continue to work on the online MicroPython IDE, but it gave some problems with not having floats …

If anyone wants to try out what has been done so far you can give it a try :slight_smile:

space_duel_201011.zip (22.2 KB) space_duel_201011.bin (144.9 KB)

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I tried it but I did not know what to do in the game?

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You mean this?
There are very little information of that game in the net.

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Yes that is the one! :smiley:

Thanks for trying it. I probably should have explained a bit :slight_smile:

First you select where to go with you ship. Then where yo shoot your missile. Then both you and the enemy will move and shoot at the same time. So the goal is to hit the enemy before he hits you.

In the palm os game you could be hit several times if I remember correctly, but it is not possible in my version as of now.

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I think I have seen a text mode DOS game that is much older than the PalmOS game… And played almost the same way

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Maybe I remember wrong, might have been this game

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Nice gameplay, it reminds me of a tabletop game Full Thrust with similar rules.

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