[WIP] SkyBerron Tilemap with Lights

I’m interested in light effects. A few days ago, I found this interesting tutorial about lights and applying shading effects: Big Tuto on Shading Effect in High Resolution by Steph.

I’m trying to get that nice shading effect with multiple lights, running at a decent speed, coding from scratch and based on my own ideas. I tried dual layer but it was too slow. Then I tried display lists but it’s still very slow. I’m still thinking about a better approach :thinking:.

This is my best try so far:

SkyBerron Lights.bin.2

SkyBerron Lights.bin.1

SkyBerron Lights.bin (58.1 KB)

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