[Tool]Gameboy Emulator

Holy moly! That is incredible!

Indeed!

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Hang on, you listed games up to 2MB in size!
Thereā€™s only room in flash for ROMs up to 128KB!

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We have faith in you Felipe!

:wink: Iā€™ll remove those.

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Its still 2397 roms

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@FManga I just had the chance to try the Pokitto-Zboy tool you have made.

How can you do stuff like that in such a short time?

Your skillz are something beyond elite.

Just amazing. I am now playing Motocross Maniacs on Pokitto.

I need to pinch myself.

EDIT: I am sending you a hardware debugger as a little thank you for this.

And I think the Pokitto community agrees. This is just freaking me out. Now playing Castlevania.

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Insomnia has its good side! :laughing:
A debugger? AWESOME! Thank you! :smiley:

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The emulator at its current speed is actually perfect for beating Tetris on Level 9 / High 5 (B-Type) to get to the end screen! :smile:

(still no easy task though! :sweat_smile:)

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Would be cool to add in the Super GameBoy borders! And shouldnā€™t hurt performance if you just draw them once and then donā€™t update that part of the screen?

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That is a cool idea!

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Amazing stuff like this gets me excited to work on new projects again. I tried out a few games like Tetris last night and the conversion process was foolproof. Awesome work again!

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I think it can be done completely separate from the emulation also. If I remember correctly, the borders are actually SNES code (donā€™t quote me on that) and therefore really have nothing to do with the gameboy game at all.

I just made an update:

  • Now you no longer need to unzip your roms. Just drop the zip in.
  • Palette customization

Itā€™s probably good to clear the browser cache.
Anybody care to make some preset palettes?

I havenā€™t looked at the relevant code yet, but I think GB carts can detect a super gameboy and send it specific commands (like loading/changing the border).
There isnā€™t enough space for the full border on the Pokitto, but maybe itā€™ll look good cropped. Iā€™ll give it a try later. Also, Iā€™m not sure if thereā€™s enough space in flash, itā€™s almost breaking the loader already.

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(In case anyone doesnā€™t get the significance, see here.)

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Maybe part of the conversion process could be to seperate the border from the gameboy rom and save it as a raw bitmap to be loaded from the sd card?

[edit] - Canā€™t type :slight_smile:

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@Pharap: Thanks, Iā€™ll add those gradually. I added the first 3, for now. :slight_smile:

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just tested Klax,Boulderdash,Bubble Bobble and pac-man :grin:

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Just made another update with an optimization that helps Castlevania a bit.

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I suspect we have a professionist here.
Anyway great job @FManga , itā€™s really awesome see some great game run on Pokitto. It deserve this.

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