It sure would be nice to have a fast tiles-and-sprites screen mode… but we already have way too many modes. So, in the process of adding a new mode, I took the opportunity to clean up the existing modes and remove the unused ones.
Here is the pull request.
Contains breaking changes.
I figured that, if we’re going to break stuff, might as well do it at once instead of making it a long, slow, painful process.
While the PR has already been merged, there is still work to be done.
- Finish Tilemap support for Tiles-And-Sprites (TAS) Mode
- FemtoIDE: Automatically update projects to C++17
- Make Micropython buildable again
- Switch to TAS Mode in Micropython
Merge PFFS and SDFSFalse alarm, will revisit this later
- Fix Mode 64