This function would shift all draw operations by the dx and dy offsets. Love2d has this and it is incredible useful for many different things. Unsure if Pokittos API has anything similar, if so please point it out for me!
This is how the love2d wiki described it:
When this function is called with two numbers, dx, and dy, all the following drawing operations take effect as if their x and y coordinates were x+dx and y+dy.
This is actually a pretty cool idea. I could implement it so that you can choose whether this feature is on or off with a compile switch. Then you can either use it (some computational overhead) or not use it (maximum drawing performance).