[Release & Competition] Online Python Editor for Pokitto!


#301

That’s a nice idea! Added to the list.

Now all the entries are there, total 18, which is amazing :slight_smile:


#302

18, cool!
Here is my updated zip containing all 18 with source.

Spring 2019 Contest.zip (2.0 MB)

1q48_v0_2.bin
BigBlue.bin
boblo.bin
Bounce.bin
jetpack_v1_1.bin
kamerakatze.bin
lanea.bin
Mandelbrot.bin
MrDriller.bin
Noggin.bin
pyrates.bin
rexitto.bin
scummpy.bin
tgg.bin
topfish.bin
ufo.bin
vocfi.bin
YouShallNotPass.bin


#303

Maybe install gcc-arm-none-eabi and jake, it can build on Mac too.
Thank you!


#304

No need to install jake, the jake.js script in pyinsky is unrelated to the jake in npm.
All you need is to put gcc-arm-none-eabi in place of the one that’s included and install nodejs if you don’t have it already.


#305

Finland is currently on UTC+03:00. (Accounting for the clocks going forward last night.)


#306

Updated Pyrates, it was accidentally an old version. @spinal could you update the zip also?


#307

Updated the one in this post -

Feel free to stick it up the top of the thread for people to download (if you’re happy that it’s up to date).


#308

Here is my updated zip containing all 18 with source.

If you ask me, 18 sounds pretty awesome :slight_smile: My Mandelbrot was just a test, not meant as an entry :blush: Also sorry for not having posted any game, am kind of busy lately, but I’m really glad so many people did.


#309

Yes indeed. And the quality of games is awesome also!
You put the ball rolling… :wink:


#310

Thanks! It is in the competition post now.


#311

I would like to say a huge thank you to @FManga and @Hanski, it was my first time programming python but working with the online editor made it a great learning experience, i enjoyed every bit of it specially the sprite editor.

here’s an update to my game adding:

  • basic sound effect (i hope this work)
  • 5 more levels
  • fixing a bug

i know that the competition is ended, i just want to complete my game.

Jetpack_v11.bin (175.9 KB)
Jetpack_v11.zip (97.8 KB)


#312

Very admirable.


#313

This contest sure is a creative blast. Love all those wonderful entries


#314

@HomineLudens, could you make a [Game] thread about Boblo?
@bl_ackrain can you do the same for Jetpack
@chame for 1q48
@jpfli for ScummPy
@sbmrgd for UFO
@andrewb for BigBlue ?

EDIT:
what this means is:

  1. start a new thread in category Pokitto Programming/Games
  2. give it a title
  3. put screenshot/binary if you have them (press F3 on emulator to record)

… I can help with the rest if needed


#315

@jonne I will definitely make a new thread for my game but I don’t have time for the moment. Maybe tomorrow.


#316

@jonne, maybe we ought to create a pyinsky jam category to group all the entries?
(Or a pyinsky-jam tag?)


#317

Maybe “python-jam1” would be more clear ?


#318

Or micropython-jam-1 (or at least python-jam-1).


(I’ll admit I like the “Py in the sky” joke, purely because it reminds me of a certain TV series.)


#319

Why not, simply, jam1?


#320

Because we might have C++-only game jams,
or some other similar game jam if we introduce a different scripting language (like Lua),
in which case naming the jams/contests will make it easier to differentiate them.