For my application I want to have as much RAM as I can for a stream buffer to stream byes to the screen over USB.
I don’t need the screenbuffer and I think I can probably figure out how to recover that RAM. I tried to change to no buffer mode but it didn’t seem to release the screenbuffer rame so I am still working on that.
#define PROJ_SCREENMODE MODE_NOBUFFER
[EDIT] this worked fine for recovering the screenbuffer ram once I did a ‘clean’
However, there is an 8192 ram assigned to ‘buffers’ but I don’t know how to find or release this RAM. Maybe it’s part of MbedOS. Any ideas?