[Question] Using PokittoSim in Code::Blocks

There doesn’t seem to be an update for mode13 in PokittoDisplay.cpp again.

There were several overlapping merges at the time. I will fix this once and for good today

1 Like

I just tried adding

    #if POK_SCREENMODE == MODE13
    lcdRefreshMode13(m_scrbuf, paletteptr, palOffset);
    #endif

but get

Pokitto\POKITTO_CORE\PokittoDisk.cpp|68|error: too few arguments to function ‘DSTATUS disk_initialize(BYTE)’|

when trying to rebuild.

@spinal : just tested and it was working fully in embitz. I will sync the github repo and the mbed repo now

2 Likes

hmmmmm… Something isn’t quite right. First I thought 8bit drawbitmap might be missing, but that is still there. I can’t think what would cause this…

1 Like

That looks like either an indexing problem or a bitshift problem.

Yup, fixed it…