Pysconian[WIP]

Formation attack, first try
pysconian

Its quite difficult to try to figure out how the formation attack works in Bosconian

4 Likes

Looking at a video I’d assume they start off all using the same AI controller,
then they disband using a pre-configured pattern (a list of velocities or relative paths),
then they switch to using the default AI.

This game looks like a coin-up arcade :slight_smile:

4 Likes

Does Bosconian have anything to do with the lensmen books?

Putting in the final touches now, made this nice pyster

9 Likes

Looks gorgeous! Cannot wait for the final game.

2 Likes

Sooo nice :open_mouth:

Just a warning, that one should be careful if using a clone game for commercial purposes. I know that App Store is full of Space Invaders and Pacman clones, but usually both the name and the graphics & sounds are a bit different from the original.

1 Like

I have drawn the gfx pixel by pixel & done the sfx myself.

If you put them side by side, you’d notice that. It looks identical, but is not at all

3 Likes

I believe you, but it just looks very much the same, which might be enough.

Here is a very good article about the copyright issues in clones: http://pnwstartuplawyer.com/copyright/software/copyright-illustrated-video-game-clones/

And this too: http://www.escapistmagazine.com/news/view/102542-Namco-Shuts-Down-Students-Pac-Man-Project

2 Likes

Hmm. I think you might be right. I’ll have to modify the gfx

Edit: removed the tweet, going to rework the gfx

3 Likes

Too bad, I wouldn’t mind having both version :wink:

1 Like

Thanks @Hanski

… it now looks better than before :sunglasses:

Freeing myself of the requirement to look the same allowed me to add some cool stuff

5 Likes

I am happy to hear that😀
I am constantly enjoying in making pixel graphics in PE. Even more than coding right now!

3 Likes

Very close now. New graphics, improved enemies

pysco

9 Likes

Stations look much better now. What is the meaning of the moving “waveform” on the right pane, except that the red color is danger etc.

Green oscilloscope = no danger close by
Yellow = enemy approaching
Red = many enemies approaching fast
Blinking red = formation attack incoming

3 Likes

The new graphics are amazing!!

1 Like

Music & sfx is done

8 Likes

Unfocused camera to force focus in the awesome music.

2 Likes