I’m making another game for the Pokitto, this time in C++. I was doing some experimentation and conversion tools and I realized that PICO-8 palette in PokittoLib is not the same as the palette in other tools and webs (Aseprite, LoSpec,…).
All colours are the same except:
10 (yellow) -> #FFF024 in PokittoLib, #FFEC27 elsewhere
11 (green) -> #00E556 in PokittoLib, #00E436 elsewhere
Is there any reason for this discrepancy?