I have now met or actually gone further than my original goal was for P-Zero, as follows:
So I would like to make a demo, or a somewhat playable demo, of a futuristic car game that uses Mode7-like graphics. Let’s make it clear that I am not going to make a full game, that would take too much time (not unless someone can give me a truckload of money so I can quit my work and do this full time
So this will be more like a playable technology demo.
I can still develop the game further, if there is enough real interest in it by the community. So,
, you can flash the latest binary on your Pokitto, and put your best lap time in this discussion thread if you want that I continue to develop it The binary is here:
The first version, where you can try to beat yourself, is now here! There is now the lap time, which is saved to EEPROM. My daughter got 27.0 sec.
pzero.bin (75.7 KB)
The start menu
You can hit to the objects now
Changed terrain to yellow (desert) to make cactuses more visible.
Corrected the center of rotation
If I see enough lap times here, I will continue the development! It is up to you. Otherwise, I am moving on to the next project. I have nice features in mind for P-Zero, e.g. simple AI for opponents, hit targets for bonus points, adding some music or fanfares to the game, and maybe even multiplay. I am not promising to do all that, but at least some.
So, ladies and gentlemen, start your engines…
Edit: You can have shortcuts on the track, like in the F-Zero. That is not cheating
Edit 2: You can also give some comments about the game, if you want.
@Hanski truly amazing job, I’m starting my Pokitto right now, expect my lap times soon
Hahaha! Nice idea… better start lapping then!
There is shareware, careware, donationware, postcardware… This is “try-it-and-tell-your-best-time”-ware!
My current best time: 25’'4
It’s already genuinely entertaining at this point. It would make a lot of sense to continue this if you want to.
I used to play a lot of TrackMania, so my feature request would be replay saving and ghosts
Even that alone plus a few maps, without any AI, would be an amazing game to me.
A good idea. Maybe something like saving the player ship position at regular intervals, and interpolating between them in the reply/ghost mode.
Yes, or maybe saving the player input would be better:
It would take a lot less space.
It would allow replay validation and preventing forged replays (Trackmania had this feature).
If you needed the positions (e.g. for seeking, playing backwards and so on), you could compute these from the input information as soon as the replay file is loaded.
I have to say it is nice, every time i see a new demo I am so amazed at how much people are coaxing out of this thing,
Hmm…only two lap times reported until now. Still waiting for more
Btw. If you do not want to say your lap time, just tell that you have tested it on HW. This is feedback-ware
What’s your best time
@Hanski? In Trackmania there was a special medal for beating the map author’s time.
Tested on hardware, will have a decent attempt at some lap times later today.
I’m trying to get better at it before I post a time.
I only had time to do one lap but it took me 44.5 to do
I’ll try to do better after work!
I will make a class of kids play this if we have time today!
I got 27"1, not excellent, but better than the 35 or so I was getting
36" 6 is the best after a quick play
Awesome! If that realises, I want to hear every comment they have.
We spent 1 hour with “Hello World”…