I’ve been iteratively developing a Battleship-style game, and on my latest test run the program runs for a few seconds, but then the following appears on the display
I left the device on the charger overnight, but it still continues to behave like this. I disabled sound in my game but it behaves the same way. Other games from the standard game collection run OK. I’ll probably try some experiments in the code to see if I can link it to something there. Does anyone have any ideas? Thanks!
Also, I’m curious, is the system charging when it is turned on and plugged in to a computer’s USB port? That’s how I have things set up most of the time when I’m developing for the Pokitto.