Hello all
A quick update on the situation:
today we released a sneak preview of the simulator and first community made game (pong by @adekto and @nullmember) was running 1 hour later on both the simulator and on real hardware.
This is important.
It proves that although we have a lot of work to do with regards to making things user-friendly for everybody from beginners to more advanced hobbyists, the library, simulators, hardware and API really do work, there is no question about it. This was a successful community-driven field test.
While I like hanging around here, talking to everyone, the truth of the matter is, that the Kickstarter campaign has been losing a little bit of speed and needs attention. So we will turn our focus on the campaign for a few days now, release some press releases and answer inquiries that we have been getting.
We are also still working on the stretch goals, more on that later.
Until tomorrow!