[HIGHSCORE] Stack Shift

I REALLY like the new timer mode :eyes:

How is it your top on Hard was only 6,201 and on Timer 13,100 - they are exactly the same with the Timer level having an extra element to potentially stop you. I smell a rat!

Timer doesn’t speed up as quickly as Hard does it seems?

Timer is just easier somehow.

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I think we might have have to fix that… And i thought we were done with it…

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Sure does.

switch (this->level) {

    case Level::Easy:
        gameSpeed = (currentScore - (this->cle...
        break;

    case Level::Hard:
    case Level::Timer:
        gameSpeed = (currentScore - (this->cle...
        break;
}

Some new highscores for Timer Mode.

Maybe it is a hardware thing? Because it feels on my Pokitto like it slows down when there are a lot of things being blown up at once :o

Oh, that’s quite possible! There is a lot going on.

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That is friggin’ amazing. You must be tired now!

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It was a long game :laughing: I actually had to intentionally quit because I had to get some stuff done. I need to try up a new score on Hard now :eyes:

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Ah! There it is! haha. How long did you play for to get these scores? Do your thumbs hurt? xD

Easy can be played forever it seems…

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Yeah, it can xD I had to stop after more than a half hour.

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I am waiting for you to clock it!

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Well I keep forgetting to set any timer :laughing: my next round I definitely will though. I think on Easy I can probably play forever, and I found a good rhythm for Hard and Timed :smiley:

I really like these types of games heh

Should I change easy to make it … well, not so easy?

I am not sure others find easy so easy.