This was my entry for the micropython competition:
You have to defend your planet against aliens by shooting ufos. There are three types of ufos: a big one , a medium one and a small one. In the left upper corner there is some kind of a compass that gives an idea where the current ufo is situated. You have 2 minutes to shoot as many ufos as possible:
Controls:
d-pad controls your ship
a-button fires the lasers
b-button goes to game over screen
c-button: starts game
Binary: ufo.bin (159.8 KB)
Source code: ufo.zip (60.3 KB)
Link to repository: https://github.com/sbmrgd/ufo
I have made an intro song as wel but I am currently not able to add it to the game. If anyone is interested, you can give it a listen here: https://soundcloud.com/sbmrgd/ufo-intro
I would like to further improve this game:
- I would like to add some sound effects (as also suggested by @jonne and @hanski during their livestream, allthough technically speaking there is no sound in space )
- Obviously Music should be added as well
- I would like space to be a bit more interesting by maybe adding some nebulas, planets,…
- I guess it would also be more fun when the ufos would be able to shoot at the players’ ship as well and I would like the ufos to get closer to the player or go away
inspiration:
(but above my skill level)