[Game]Pokitto Grand Prix

I did remove all the old tracks first :ok_hand: I’ll try shortening the name and doctoring up the objects file! Thanks for the help :smile:

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So far the editing part is super comfortable! I really like it :smile: if I run into anything that could be changed I’ll let you know.

The only thing I can think of at the moment would be kind if nice is some sort of counter displayed for the used billboards items before you reach the maximum. A way to visually keep track would be nice. Unless I’m totally blind and there is already…

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A counter would be a good idea.

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Updated:

PGPEditor: PgpEdit.zip (367.4 KB)

  • Added support for starting grid middle block (’@’)

PokittoGP: PokitGP.bin (135.5 KB)

  • Fixed error when there is only one track in SD and the name of the track folder is 8 chars long.
  • Added support for starting grid middle block (’@’)
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Wow! Updates already :smile: amazing. Thank you!

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Update:

We decided to go with larger background, 32 pixels width, to make it look better and less tiled. The downside is that It takes a bit more RAM. Currently there are about 4.5 kb free (in SRAM0). This is how the longer background looks in different themes:
image image image

PokittoGP: PokitGP.bin (135.8 KB)

  • Customizable background texture (32x16 pixels, “BKGROUND.BMP”)

PGP Editor (by @jpfli ): PgpEdit.zip (399.3 KB)

  • Customizable background texture (32x16 pixels, “BKGROUND.BMP”)
  • Added new backgrounds to all themes
  • Fixed issue with zero waypoints
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I have no excuses now. I have to make a track.

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It is a lot of fun!

I think so :stuck_out_tongue_winking_eye:

Here is a guide for making a 256-color texture atlas, i.e. the theme file. The textures are in the folder: "PgpEdit \ Textures \ " in the editor sources. The transparent (pink, RGB:255,0,255) areas of the sprites 1 & 2 are cropped automatically by the editor when saving to a zip file, 32x32 is just the maximum size.

image

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@Hanski , help! Where do I put the track on the SD card?

Yay ! I got it to work!

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-how do I specify the start tile?

Good. So the path in SD is e.g. \pgpdata\tracks\Mars.

edit: @jpfli, the zip file could contain the full path.

There is no start tile. The ships start always from the fixed positions.

Edit: That could be indicated in the PGPEditor.

So player ship always starts from a certain position?

Yes, that too.

Hehey!!

Here is our first Pokito Grand Prix track,called Virus

It’s a sort of a homage to old 3D vector games and CRT screens with a twist!

This was a father & son effort, I made the graphics, Tuomo made the track … and he enjoyed doing it alot! So kudos to @Hanski and @jpfli !

NOTE: still needs bugfixing! (waypoints etc)

track.zip (7.0 KB)

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That looks absolutely fantastic!! Makes me want to do a Tron type track!

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I tried your track, it has a great layout.

Looks great! Very inventive use of the editor (like the “Virus” text on the track).

I am interested to hear comments about the usability of the editor. Is it easy to use? Did you had any problems?

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