There is no rush implementing this one, it is something I would like to see added in the future.
I know that there are plans for adding a script language for pokitto, but I would like to make a case for lua to be that (or one of ) language.
A lot of people who are interested in programming and working with little gadgets (like me) do not have the skills to start programming in c. After all it is a “grown up” language and it is a little scary as your first dip into programming.
Lua, on the other hand, slowly becomes something akin to what BASIC was in the 80s (and even the 90s). It is mostly thanks to things like pico-8 and other fantasy consoles, but people can know it from the modding community of quite a few games.
On top of that, the syntax is quite newbie friendly (especially if you look at something like the pico-8 flavor of lua).
AFAIK lua can compile to c, so all the heavy lifting can be done by the computers people code on and pokitto would justworry about the c output. Even if that is not the case, having a language that is slower, but accessible would be a great thing for newbies. It would also encourage some people to start messing with c down the line.
So, would it be possible to add lua support?