Extensible Loader


#162

I think minigames on loading screens are patented anyway.


#163

They were. The patent expired. :slight_smile:


#164

Why was Bandi allowed to patent an ‘idea’ in the 90’s that someone else did in the 80’s?


#165

Is that loading screen 3 minutes long? o_O


#166

Did you never own one of the old 8-bits? 3 minutes was easily the average loading time for a game. I remember even having a game called ‘in the beginning’ that warned on the cassette inlay of a 13 minute load time!


#167

I started off on the NES. No tapes, no loading screens. :stuck_out_tongue:


#168

So much to do, so much to see, so much to do, so much to see…


#169

They probably shoved a lot of money and hookers at someone.


#170

Today I got the loader to load .der files, so now it can update/uninstall itself.

Now I’ll start working on the tool for making pop files out of bins.


#171

So we can soon add icons to our bins? That nice!


#172

That’s the idea. I’m thinking of making a github site where you drop the bin in, fill out a form (author name, description, etc) and it gives you a pop.

For those who’d prefer to not use a browser and/or make pop file generation part of the build process, a NodeJS-based command-line tool has already been made.


#173

Is that available somewhere?


#174

An older, undocumented and slightly incomplete version is on github. It is what I’ve been using to make the pop files that come with the loader, so you can look at one of the pop.json files as an example.
I’ll write a guide on how to set it up and use it soon.


#175

Ok, seems that currently the format of the icon is: 36x36, 4bpp. I have to have one for Pokitto GP :stuck_out_tongue:


#176

That’s the format used in the desktop, which has larger icons. The file browser needs 24x24, 4bpp but I don’t think support for that tag is on github yet.


#177

Drop a BIN file and the emulator starts running so you can take screenshots.
Icon pngs and author/description are optional. Still need to add a “Download POP” button.


#178

Big question @FManga : how should we host the game files? Hosting them here is not very convenient.


#179

It’s not convenient to host them here in the forum (as attachments), or do you mean on this server?
If the former, we can make a game repository (nodejs? php?) and host it on the same server.
If the latter… maybe Firebase? :thinking:


#180

We can host them on the server but there needs to be an upload system


#181

Dunno what it is but the meta forum has a nice upload system, and the page with creations with previews and all, that’s how I’d like the frontend to be (plus show a license of each game). I especially like the favorite button because one of my hobbies, and I suppose of many other people, is creating personal collections. It should be separate from an upvote/like button.