Is there any way to debug the programs without soldering a header and buying a cable? I have a Xilinx Platform Cable and I don’t know if I can use it with the PEX connector (and femtoIDE).
There are some bugs in my game that doesn’t happen in the emulator…
It does, but EmBitz uses GDB (GNU Debugger),
which is the thing that actually does the debugging.
Presumably Femto can also interface with GDB,
as @FManga mentions it in one or two comments in the Femto IDE thread, e.g. here:
Unfortunately I’m not quite sure how, but I expect someone else knows.
The rest of the process should be more or less the same,
interfacing with GDB via a J-Link or SWD interface, facilitated by the PEX to J-Link/SWD thing.