Hi everyone, I’m new to this forum.
I discovered this device three days ago, browsing jams in itch.io. I found the Java Compo and I thought it was cool to develop something for this little handheld.
The Game Idea
As I discovered the jam a little late and I don’t have a lot of time to make a complex game, I decided to make a really simple one. It’s single screen and the mechanics are based loosely on one 8-bit homebrew game I like a lot: Ninja Savior.
I’ve made a little prototype with no sound and many (many) bugs to see if the idea is doable (GIF speed is slower than the speed I get on the emulator):
Yes, that’s a pig, and that explains the title of the game
The idea is to jump to get money to increase score, coffee to be able to attack, and destroy enemies so you don’t die. I’ve to balance all the factors so the game is fun. And the graphics are mostly placeholders.
I don’t have a Pokitto currently, so I’m emulating it using the integrated emulator in femtoIDE.
I’ve uploaded the bin of the prototype and I’d be very grateful if somebody with a Pokitto tests it on a real device. Does it feel good / responsive (A: jump, B: attack)? Is it fast or slow?
Thanks a lot!
Initial prototype: WallJumping.bin (66.8 KB)
Version 20191016: zombie-jumpig.bin (70.6 KB)
Version 20191017: zombie-jumpig.bin (75.7 KB)
Version 20191018 (hiscore fix): zombie-jumpig.bin (97.4 KB)