I just wrote a timer for Pokitto myself. (It´s not my idea, but it works!)
PokittoCore.h
static int timerTick(uint64_t timer);
PokittoCore.cpp
unsigned long timertime = 0;
int Core::timerTick(uint64_t timer)
{
if ((getTime()- timertime) >= timer)
{
timertime = getTime();
return 1;
}
else return 0;
}
Use in program:
if (game.timerTick(1000))
{
game.display.print("Hi");
}
It will print it every 1000 Milliseconds for a really short time, after that it disapears.
@jonne It´s not really useful yet, it´s just a beginning so someone must improve it first.
(I´m just a beginner, as every time )