[Game]The Villainy of Cat Food Inc

Final release with updated graphics and music!

ezgif.com-resize

POP-file
vocfi.pop (390.1 KB)

Music (needs to be in the music/ subfolder on the gamedisc)
vocfi_music.zip (786.4 KB)

Source
VoCFI.zip (164.9 KB)

I should probably add some screenshots, but I really need to pack my stuff now. :stuck_out_tongue:

Python competition release

vocfi

The Story
Cat Food Inc. - the major supplier of cat food in town - has catnapped Nanji, Guy’s cat, and wants to use her to promote their latest brands of cat foods.

Help Guy to rescue Nanji from the evil clutches of Cat Food Inc.

How to play
This is a little puzzle game. The goal is to reach the exit.

Push crates out of the way.
Pick up keys and use them to open normal doors.
Push the pushbutton to open the pushbutton door.

2

vocfi.bin (154.2 KB)

VoCFI.zip (25.8 KB)

This weekend we have guests, so I won’t have time to add more levels or animations or sounds. :wink:

This is like a “demake” of a game I made with my other half, many years ago:
Bitbucket Project

10 Likes

That is a nice back story. I see that you have made Python games also before.

Thanks. :slight_smile:

Actually, the story in the original version was more detailed but I knew I could not fit all this text and images into the Pokitto version before the deadline. It’s all real programmer’s art. :smiley:

2 Likes

Progress continues at a snail’s pace with minor setbacks… :snail:

vocfi_intro_test

12 Likes

:open_mouth: I like your ideas!

1 Like

Preliminary early access release:
VoCFI.zip (136.3 KB)
vocfi.bin (188.3 KB)

So far I have:

  • animations
  • epic intro, cutscene and outro (skip with B-button)
  • some sound effects

Still missing:

  • more levels to fill 200kB
  • some music

I’ll get back to this after the Java compo, for real. :smiley:

4 Likes

Here’s a POP file I will be putting on the gamedisk. I hope you approve.

If / when you make your own, I will put that on the disk.

vocfi_b

vocfi.pop (389.4 KB)

5 Likes

Thanks! :slight_smile:

2 Likes

@ServalKatze absolutely love the background story and the graphics. Best background story on any Pokitto game so far !

2 Likes

ServalKatze hereby awarded Game Publisher for the Kitty-themed games, which we HOPE to see MORE !!

Congratulations!

gamepublisher @ServalKatze

4 Likes

There can never be too much kitty games (or videos :wink: ) !

3 Likes

Sudden idea:
Maybe we should make the next game jam cat-themed?

(And maybe make a ‘cat ear’ hat for one of the prizes. :P)

3 Likes

Thank you. I feel honored and kindly pressured to continue working on these games. :smiley: :trophy:

To me, any game jam is cat-themed.

(How about a cat ear hat that works as a microphone or has some sensors? )

5 Likes

CatPunk works, for me at least!

4 Likes

Punk cat?

5 Likes

A new character for Bomberland?

4 Likes

Punk… kitty… … :thinking:

Anyway, I have finally cobbled together a full version with more levels and music and made a POP file… and I have no idea if any of this is actually working. :smiley:

If anyone could give this a try and tell me if everything is okay, then I’ll update the description and remove the WIP from the title.

The music files are expected to be in the same folder as the BIN.
Press C to turn audio off/on.

Music: vocfi_music.zip (3.1 MB)
Regular BIN: vocfi.bin (188.7 KB)
Fancy POP: vocfi.pop (389.8 KB)

… 3 MB of music seems quite large, is that normal? O__o

For uncompressed .wav files it’s not that unusual for them to be larger than compressed formats like .mp3 or .ogg.

2KB of that is your ‘outro’, the rest is quite small.

Looks like only the sfx are working.

1 Like

I couldn’t get it to work. Are you somehow able to detect what folder the BIN is located in. Usually the paths are required to be absolute paths so that’s why you see multiple folders on the root of the SD card for various game assets.

1 Like