I am adding drawing primitives and bitmap mirroring to uPyGame / MicroPython.
P.s. I do not know why the anim-gif is so slow (it is recorded with Pokitto Emulator). The performance in HW is about 25-40 FPS, depending on the primitive.
I am adding drawing primitives and bitmap mirroring to uPyGame / MicroPython.
P.s. I do not know why the anim-gif is so slow (it is recorded with Pokitto Emulator). The performance in HW is about 25-40 FPS, depending on the primitive.
This is awesome!
… Also, the demo is quite hypnotizing… O__o
Where did the cat sprite come from?
More cats please!
Seriously though, drawing primitives are a big step forward.
Usually I edit .gif
s with GIMP, but I see the framerate varies,
so I can’t just set the frame duration like I normally would.
Useful addition. Very Mice demo
updated the anim-gif to match better to the speed in HW
I measured the mirrored blit performance.
Further measurement, blitting 50 bitmaps of size 16x16:
Differences are actually under 2% (compared to the normal blit), no need to optimize.